It's finally done! I completed all Galactic Season 9 meta achievements on all servers. I didn't have to wait with writing this until that was done, but I kind of wanted to, just in case anything that happened towards the end was going to change my mind in some ways - it didn't.
Galactic Season 9 was easily one of my favourite seasons so far. While most of the rewards were solid and the armour sets pretty versatile, my enjoyment was mostly down to the theme. I love flashpoints! I ran the featured flashpoint of the week up to six times per week, sometimes multiple times per night, and it never got boring because no two runs were the same.
I saw people that were in a hurry, and I saw others that were proceeding at a more slow and careful pace. I had groups that tried to skip as much trash as possible and others that killed absolutely everything in their way. Most importantly though, it was almost always good fun. There were a couple of badly behaved exceptions early in the season, but the vast majority of runs were pleasantly uneventful or filled with some amusing shenanigans. It was pretty reaffirming really, both in the way it reminded me of just how much I really enjoy flashpoints and have been missing having a good reason to run them more regularly, and how the majority of the SWTOR community is pleasantly chill and considerate of others in group content.
If I had to cite any negatives, I'd say the fact that the weekly objective was limited to veteran mode only meant that few guildies could be motivated into running flashpoints during our weekly guild event, as vet mode is so easy and quick, I can understand why many didn't see it as worth the extra effort of waiting for a dedicated time and place. I did appreciate though that there was at least an optional master mode objective during quite a few weeks, which I always did when it was available.
The special queue for the veteran mode of the week was a bit of a double-edged sword. Some nights I really would've preferred to just walk in with two guildies and a companion for example, but undermanning like that or even just going in manually with a full group to see the cut scenes was simply not an option. On the plus side though, the simplicity of this system meant that it saw plenty of use, as it was very straightforward with not much room for confusion.
As far as other objectives go, I was glad to see that the addition of all the new dynamic encounters in summer led to much more varied objectives from one week to the next, and we weren't constantly hopping back and forth between Hoth and Tatooine like in GS8. That said, I still felt a bit burnt out on these and mostly skipped those two planets, focusing mostly on the objectives for the starter planets, capital worlds and Ilum instead.
In general I reached a state this season where I spent very little time doing things I wouldn't really have felt like doing otherwise. The flashpoints were always a joy to do, and then I'd just add two or three other weekly objectives from the list depending on what I liked most.
I don't expect to go this hard (going for all the achievements on all servers) next time around, but even so I feel like I'm pretty well set to continue completing the season on all servers without too much stress in the future - more so than before, in fact, as this season was a stark reminder of how comparatively little effort it takes to just max out the reward track. That said, we now know that Galactic Season 10 will "work a little differently than previous seasons" - I'm very curious to find out what that means.

Will be very curious to see what changes they have planned for GS10. I have been doing flashpoint frenzy event in my guild every week during this season where we form guild groups and just do the weekly fp on Tuesdays, it's nice because it being vet fp's in the special GS queue means pretty much everyone regardles sof skill or sub can join in.
ReplyDeleteI guess getting right in there on Tuesday night is one way to entice people, but that's not a day that works for many of my guildies. We usually have our social night on Saturdays, and by then many people had already knocked out the flashpoint objective in a pug.
DeleteInclusivity is good; I just wish they'd done it like uprisings last season, where there was a special queue for the easiest mode, but you could also get credit for manually doing a harder difficulty if you wanted. (In my guild we usually grouped up to do vet or master mode together.)
I wonder if this "little bit differently" is a good thing or a bad thing. I could see them overhauling objectives and the new ones being slower or harder, or making galactic seasons account wide so people can't do them on multiple servers (and no extra cartel coins either).
ReplyDeleteI've definitely been wondering the same! Another one I could imagine would be bringing back some old rewards, for people that missed earlier seasons. But no more cross-server CC seems likely... still, until we know for sure I remain hopeful that it'll be something interesting.
DeleteBeing a mostly solo player a was a bit miffed that solo flashpoints didn't count. Earlier seasons were better that way.
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