The below guide was originally written by FJ Brodie for his website FibroJedi. After he decided to shut the site down, I decided to reproduce this and his other GSI guides on my blog - with his permission of course. I also made a few small amendments to update them for the current level cap and to add some new information. You can still find an archived version of his original guide here.
Welcome to my guide for the Alderaan GSI Missions in SWTOR! I really enjoy the tasks given to you by Galactic Solutions Industries here, especially digging up and testing ancient Killik weapons. But there’s a bit of everything in just five quests on this planet. There is a fair amount of travel involved, so I would urge you to enjoy the scenery of Alderaan while undertaking jobs for GSI. Relax and enjoy.
Note: Reputation gains are stated before taking any Legacy boosts.
Requirements
The only requirements for being able to pick up these Alderaan GSI Missions, and those on other planets are
- Seeker Droid: Available from Level 52 via quests Master Gend’s Mission (Republic) or An Invitation from Darth Acina (Imperial)
- Macrobinoculars: Obtained via The Shroud’s Gambit (Republic) and Shroud of Ruin (Imperial)
The quest-givers are protocol droids – some are on your faction’s fleet and some are on planets such as: Dromund Kaas, Coruscant, Makeb and Ilum. (More info on Swtorista.)
Where to Pick Up the Alderaan GSI Missions
The GSI Terminals can be found just outside
Rhu Caenus Spaceport - Imperial:
Pallista Spaceport - Republic:
Antiquity Analysis – Find & Test Ancient Killik Weapons
The culture of the Killiks intrigues Galactic Solutions Industries so they send you to find some relics for study.
Where Are Killik Memorials on Alderaan?
To this end you need to visit one of five Killik Memorials. Choices are
- Kaamos Territory (2309,-1440): This is the closest location for Imperial characters but also requires you to make your way up a long, narrow mountain path and through a cave of Killiks.
- King’s Pass (2302,2313): This is also near a scan site for Big Red.
- The Juran Mountains (2144,-135): Overrun Mining Path, east of House Alde - a decent alternative for Imperial characters.
- Alsakan Lowlands (740,1233): Mensaav Laboratory Grounds, just north of Republic Wardpost Duvaal. And near a tower for Weather Forecast. Ignore the actual map marker here – you can’t actually reach that exact point!
- Alsakan Lowlands (1163,1488): House Teral. This is probably the most convenient location for Republic players, as it's very accessible and has three spawn points that are very close to each other.
Once there, you need to dig up 3 × Ancient Killik Weapons. There is no guesswork involved in finding where your Seeker Droid should dig. Simply look for the piled-up blocks and pottery and dig away. You will have to dispatch some Killiks to complete your excavation.
After you've collected some weapons, the fun part begins – testing them! Near to your faction’s spaceport on Alderaan is a shooting range. Simply target a droid and press the mission item icon in your tracked missions (or from Inventory if you prefer).
Antiquity Analysis auto-completes once you have tested three weapons. Sometimes you destroy a test droid and another one takes its place, sometimes they backfire!
Antiquity Analysis Rewards (Assumes Level 80)
- Credits: 18,630
- GSI Reputation: Repair Toolkit (310 Reputation)
Big Red – Where is the Giant Red Thranta on Alderaan?
In an unusal data-gathering step, GSI has attached technology to a rare Giant Red Thranta. Apparently no one on Alderaan is allowed to kill it because of its rarity. But because it is still a wild Thranta it’s not always easy to predict where it will be.
So that’s your job. On your map you are given areas where the Giant Red Thranta may be found. You will need to travel to those areas and scan it with your Macrobinoculars in order to collect the data.
Possible Locations of the Giant Red Thranta
The coordinates below and the map markers indicate roughly where you should stand and use your macrobinoculars. Not where the Thranta itself may have been spotted.
- King’s Pass: (2055,2275)
- Juuran Mountains: (2181,493) – South and a bit East of House Alde
- Juuran Mountains: (2069,-1047) – North of House Alde
- Glarus Valley: (-187,-610) – West of Wardpost Hurne
- Kaamos Territory: (320,-2780)
Big Red is large and static, and you'll usually already be able to spot it without your Macrobinoculars. Don't get distracted by other, smaller Thrantas flying around the area; that's not what you're looking for.
Occasional Bug with ‘Big Red’
I, along with other players, have come across an occasional bug where it seems the Thranta does not spawn at all. Unfortunately you won't know that this has happened until you've visited all five map markers and found that Big Red isn't at any of them. This is a bug with the instance (not your mission), so all you can do is open your map and swap to a different instance of Alderaan. Cross your fingers that Big Red will be present in that one and revisit each quest marker again.
Enjoy the Journey
Big Red encourages you to travel around a lot – so enjoy the journey as much as the destination. Most of Alderaan’s GSI Missions are slow and relaxing, so take in the views too.
Big Red Rewards (Assumes Level 80)
- Credits: 18,630
- GSI Reputation: Repair Toolkit (310 Reputation)
Retrieve, Restore, Recycle
The legacy of Czerka Corporation rears its ugly head again. Apparently Czerka illegally dumped radioactive waste on the beautiful planet of Alderaan. Your job is to find 3 × Chemical Barrels because GSI believes they could be turned into fuel. No mention of being eco-friendly here!
Locations of Chemical Dumping Grounds
There are two sites where you can unearth chemical barrels with your Seeker Droid:
- Kings Pass: (1635,1715) – East of Republic Wardpost Luurdes
- Kaamos Territory: (144,-2196) – Just South of a scan location for Big Red.
Dig Up Irradiated Plants
Your world map will show you the region to dig in. Again, though, there is no guess-work because you just have to find irradiated plants. Use your seeker droid to dig where these irradiated plants appear and voilà, you have a Chemical Barrel.
Remember that, even if you’re Level 80 you will have to dispatch nearby mobs (mostly Killiks) to get at the Irradiated Plants.
Deposit Chemical Barrels
In order for Galactic Solutions Industries to see if the chemical waste can make a fuel source, you’ll need to deposit the barrels at the place marked on your map. Then your mission will complete.
Retrieve, Restore, Recycle, Rewards (Assumes Level 80)
- Credits: 18,630
- GSI Reputation: Repair Toolkit (310 Reputation)
Weather Forecast
From the mission log:
"GSI is interested in reverse engineering Alderaan’s famous weather towers in order to develop weather controlling technology."
Your mission then is to locate all four towers and scan them with your Macrobinoculars to send data to GSI on how they work. Here's what the towers look like:
Remember: your Macrobinoculars are super-powerful. If you can see the tower in the distance, it can be scanned. No need to wander too far into enemy territory, for example!
Weather Forecast Tower Locations
- Alsakan Lowlands: (45,1680) – West of Wardpost Duvaal.
- The Juran Mountains: (2125,-1030) – right by a scan location for Big Red.
- King’s Pass: (1990,1200) – West of House Trader's Circle.
- The Glarus Valley: (450,-870) – North of Wardpost Hurne.
Weather Forecast Rewards (Assumes Level 80)
- Credits: 18,630
- GSI Reputation: Repair Toolkit (310 Reputation)
[Heroic 2+] Trade Secrets
A saboteur working for The Shroud is known to be on Alderaan, but more importantly GSI data was stolen in the process! (Sarcasm intended!) They believe the saboteur is about to send the data from one of the major “Great House” locations.
Trade Secrets: Possible Locations
- The Apalis Coast: House Organa Cantina (Republic Ally): 809, -801
- The Juran Mountains: House Alde (Republic Ally): 1750, -20
- The Juran Mountains: House Thul (Imperial Ally): 1167, -1081
- House Rist (Neutral): 589, 650
Great Houses of Alderaan – some Pointers
- House Alde: if you’re Imperial, House Alde is aligned with the Republic. You can however scan the transmitter from outside the walls (see screenshot below). Naturally if the saboteur is transmitting from inside House Alde, then you’ll have to fight your way through.
Close-up of the sort of transmitter you're looking for when scanning
Taking on the Industrial Spy
Once you have confirmation of the Industrial Spy’s location, you’ll have to neutralise them. The boss is a Champion-grade foe with two normal-strength bodyguards. Take these out first – no more are spawned during the encounter. Then just bash the Spy into dust.
Trade Secrets Rewards (Assumes Level 80)
You have to complete at least one Heroic 2+ mission to fulfil the [Weekly] GSI Valued Partner Initiative. As this is a Heroic, the credit reward is much higher, as is the reputation gain.
- Credits: 29,064
- GSI Reputation: Energy Field Monitor (724 Reputation)
Alderaan GSI Missions – Relax and Enjoy!
Seriously, if fast credits are your motivation, then you’re not going to do GSI Missions. By choosing to undertake them, you’re putting aside time to relax and smell the roses for a bit. The Alderaan GSI tasks are varied, interesting and enjoyable. I hope this guide has helped you out. Do let me know if anything needs to be changed or updated! Take care!



































