It's been quiet on here because I was on holiday for a week, largely unplugged from the gaming world - though for the first time not entirely unplugged from the internet, as I recently surrendered to various internal and external pressures and bought a smartphone (yes, I'm quite late to the party). This meant that I could at least read blog posts on the train and check my email.
I spent a lot more time reading good old-fashioned books during those days though. I clearly have MMOs on the brain at all times however, as I suddenly found myself contemplating similarities between long-running book series and massively multiplayer online roleplaying games.
I'm currently reading the
Foreigner series by C. J. Cherryh - incidentally I found out about the first book in the series due to being friends with
Wilhelm on
Goodreads. Hurrah for blogosphere connections. Anyway, when
Foreigner first came to my attention I noted that it was the first part of a series and this immediately made me cautious - knowing that something is part of a series is a sign that greater commitment may be required to get full enjoyment out of the thing, not dissimilar to how you can't expect to get a good idea of what an MMO is like without being willing to invest more than a couple of hours of play time.
The cover of the first book as pictured on Wikipedia.
Luckily for me, in this particular case general consensus in reviews and comments seemed to be that you didn't need to read the whole lot to have a satisfying experience, and that the first trilogy was quite self-contained, which was enough to convince me to take the plunge. And I enjoyed myself enough that it didn't take long at all until I was sure that I wanted to read more.
I'm up to book six at the time of writing this, and even though I enjoyed the series from the start, I think that books four and six (so far) feel like considerable improvements on the first trilogy, while having been read by fewer people, at least based on the number of reviews they've received on places like Goodreads. Which is somewhat sad but also makes sense: Lots of people are willing to give the first one in a series a go, but not everyone's going to like it, and
those people aren't going to bother with buying any sequels. Again I couldn't help but be reminded of an MMO's launch hype and how most players drop off after the first few months because for one reason or another the game just couldn't hold their attention.
If a game can't draw you in to begin with, you're unlikely to care about the next expansion pack... but MMO players are probably more likely to give a game that didn't grab them another try than readers are likely to re-engage with a book they didn't like. After all a game's low-level experience can change, but a book will always remain the same. (Your
perception of a book can change over time too, but I think it's fair to say that it generally takes longer for that kind of shift of perspective to occur - years or even decades.)
But just like an MMO can live off a relatively small but dedicated fan base for a long time, a book series can keep going for quite a while too as long as people keep buying those sequels. The first Foreigner novel came out in 1994, when I was a mere eleven years old, but Cherryh is still churning them out today. Apparently book #20 in the series is supposed to come out next year. And as long as there are enough long-time readers to keep buying them, with the occasional late-stage drop-outs being replaced by newcomers like myself who came to the series late, this can keep going for a long time.
Like an ageing MMO, such a book series isn't really interested in attracting new audiences with its latest releases... though that doesn't preclude the occasional awkward attempt to try anyway. I found it strikingly strange when book three for example started with a hundred-odd pages that basically did nothing but re-cap the first two books I'd just read, presumably for the benefit of readers jumping straight into volume three? Like a level boost in an aging MMO, it doesn't make for the smoothest of experiences.
Finally, like an MMO, a long-running book series quickly acquires degrees of complexity that are hard to keep track of even for the well-initiated. I'm only six books into a series consisting of nineteen novels so far and can't help but notice how many named characters of importance there are already, and I expect that number to only increase over time. It's not a problem with me reading these back-to-back right now, but I expect that after a couple of years away while waiting for the next release, it could be hard to remember who's who and just
what is going on - not unlike the way you struggle to remember what all those buttons do when you return to an MMO you haven't played in a while.
Re-reading this a day after I wrote the initial draft, it all seems slightly inane or at least like stating the obvious, but I'm going to hit post anyway. It's
vaguely on topic! And I can't help but wonder now how much overlap there is between MMORPG players and people who follow book series that go on and on for years...