Shintar's Galactic Seasons Diary, Week 4

Day 1:

The first thing I did upon logging in was check whether I had two weeklies this week. Check! Flashpoints and warzones, represent! However, the flashpoint weekly showed as completed for some reason, even though the counter was (naturally) on 0/3. I checked and I hadn't accidentally been awarded points for it either. I had a look at the forums to see whether there was a bug report about this by somebody else, but there was nothing. Just as I was contemplating taking a screenshot and submitting it myself... it reverted back to (correctly) showing as incomplete. I really wish I had taken that screenshot earlier now, just to prove to you all that I'm not going insane.

Anyway, I dithered a bit about whether to keep the flashpoints, as I do like flashpoints in principle and the bug with not receiving credit for them was supposed to be fixed by now, but eventually I decided that I just don't like how limited this objective is. I'm fine with only certain flashpoints counting, but only on veteran mode and only through the group finder? Meh... I re-rolled and it turned into operations, which was just as well as I was signed up to do the two Oricon operations with some guildies later in the week. Mind you, some of them tried to do Dread Palace that evening already, and hey, it turns out it was bugged and didn't give credit for the objective even though it said it should! What a shocker!

My dailies were once again the welcome combo of GSF and playing a warzone. I returned to doing GSF on my Assassin tank and she got into a domination match that started really well, but then we somehow ended up losing all three satellites and it turned into a loss. My warzone of the day on my Sage healer wasn't much better - I guess it was a nice change to not get into Huttball yet again, but instead it was Hypergates, which is probably my least favourite warzone. The match was an annoyingly close loss, an experience that was not improved by one guy constantly whining in chat.

Day 2:

My daily POs were doing a warzone and heroics on Taris. The latter would have been alright I guess, but I didn't really fancy heroics that evening so I dared a re-roll anyway and got Ziost dailies instead. At least something different!

I did the warzone on my lowbie Merc and got into an Alderaan Civil War which ended with a close win for my team. What was surprising to me was that everyone was very communicative and friendly, rather unlike your average PvP match. I took my Gunslinger to do the rounds on Ziost and that was very nice and chill as well.

Day 3:

Same dailies as the day before, but this time I decided not to re-roll the heroics.

I once again did the warzone on my lowbie Merc and got into an arena, in which I was the lowest level by quite a margin (the next lowest level character was 19 levels above me). It felt like the system had made some sort of attempt at balance, as my team had the higher level characters aside from me, but I still got slaughtered within seconds and we lost. It felt vaguely bad, but once again I'm not quite sure I can really blame the level disparity as I've been in similarly lop-sided matches before this whole merging of brackets thing. At least this completed both the daily and weekly objective for me.

Fortunately the heroics on Taris went well for a change, as I did remember for once which ones to pick for quick completion with my DvL Shadow. I think it helped that Republic Taris was more freshly on my mind from when my pacifist character came through there and I was checking whether any of the heroics were doable with her specific limitations in mind.

Day 4:

As mentioned previously, a story mode run of the two Oricon operations was scheduled by the guild, and Dread Fortress completed my second weekly.

My dailies were completely PvP-free for once, asking me to do another round of Ziost and to kill 75 mobs of any kind on a "Seat of the Empire" planet (Taris, Oricon, Yavin or Dantooine). I was OK with this and did the Ziost weekly on my Guardian and started the Oricon story on my dps Sage, while only going as far as I needed to in order to get all my mob kills.

Day 5:

The 75 generic mob kills made a return, this time accompanied by 75 kills worth of insecticide. While bugs from all over the galaxy were eligible for the latter, making it less annoying than the objectives from previous weeks, I still re-rolled it and got the warzone one again.

My PvP match of the day was a Voidstar I played on my Sage healer, which was a really good match that we won. For the kills I returned to my dps Sage and continued her Oricon story until she'd achieved another 75 kills.

Day 6:

My favourite combo of warzone and GSF returned, so there was no need to re-roll anything. I got exceptionally lucky with both as well: The PvP match took my Assassin tank into Odessen Proving Grounds, a long-time favourite of mine which I hadn't actually got into in ages. It was a tight match that we ended up winning, not least because of yours truly topping the team's scoreboard for objective points.

When I queued my Powertech tank for GSF, I got into a death match in progress with my team already up by 40 points. I conveyed this to a couple of guildies on voice chat and one of them commented: "So basically, some poor bastard disconnected and you're reaping the benefits!" Indeed I did. I still managed to shoot a couple of things, but the whole thing must have been over within less than two minutes.

Day 7:

The last day of the SWTOR week presented me with Oricon dailies and Taris heroics as my objectives again. I didn't really mind either of those, but seeing how it was the last day of the week, I tried re-rolling the heroics anyway just to see if could get something more synergetic or that I hadn't done before and got warzones again.

For this PvP match I selected my Nautolan Shadow and she got into a Voidstar which was a close loss. Considering how close it was, I can't really complain, and my team did fight hard until the end, but at the same time it was one of those losses that felt like it would have been entirely avoidable if the two people guarding the left door hadn't decided to chase some random to the other side of the map...

For the dailies I returned to my dps Sage, who had handily just reached the point in the Oricon story when you unlock the dailies, so I did a round of the area to complete the weekly and to unlock the one-time story quest for the two Dread operations.

Week 4 thoughts:

Once again I was reasonably happy with my objectives for the week, though I also have to admit that four weeks into this Season, things are starting to feel a bit same-y. In Bioware's detailed article about Seasons on the website, there seemed to be more generic objectives every week than I've personally encountered - has anyone actually got the ones for the low-level planets? Or are those limited to players with only low-level characters on their account?

After doing every single objective for four consecutive weeks now, I've also completed 37 out of the 100 Seasons levels, meaning that if I can keep up this cadence, I've got less than two months to go. Alternatively, I guess I could afford to slack off and slow down a bit without missing out on any rewards. We'll see how I feel about it in two weeks time.


  1. Delfae @Star Forge25 May 2021 at 17:53

    Wow, you are well ahead of me on objectives. I enjoy reading your thoughts on seasons; you're right that it's getting a bit stale, but it's also pretty easy to coast on logins and weeklies to hit the 5 levels/week benchmark.

    On the subject of starter-world objectives... I remember doing them on my leveling alts the first week, but I haven't seen them since. Still not sure how I feel about seasons overall (tolerant, maybe?), but at least the GS ops have made selecting our guild's Wednesday "Newbie" op really easy.

  2. Oh, I've encountered the main-worlds stuff after first week, yes, but they seem to only be granted between levels 10 and 50. As I'm lacking them rn, I haven't seen it yet. It also grants your daily/weekly based on the first log in past reset, so, if you log in with a 75, it'll grant 75 stuff, if you log in with a lower level, it may show you something different.
    My biggest pet peeve with this week was that for the Ziost thing, it requires 5 dailies - that is the whole weekly - and there's this one quest you have to deliver in the terminal that keeps bugging and it pisses me off. What I did, last week, as to simply hop off on another toon and finish it there, but still!

    1. Oh I see; I don't have many lowbies myself right now and they are never one of my first characters to log after the reset.

      And I think I know the bug you're referring to - for me simply logging out and back in again always fixes it though.

    2. Yeah, I've done it today when doing ziost... But it's still super annoying.

      This week I got the fun of having Oricon for dailies & Seat of Empire Ops for weekly... Which, naturally, can't work, but I only noticed I had the wrong weekly after I did tfb.... x.x

    3. Oh, another bug then, getting the previous week's objectives? How confusing!

  3. The MVP for me last week was the "Pirates. Again." mission, which involves killing 40 enemies on Dantooine with a turret. I had the "Kill 75 enemies in [region]" objective three times and it just made everything much faster.

    I wonder if they'll tweak the core worlds objectives before we loop back around. "Kill 75 insectoids anywhere" would be nice for every week, not just the ones where there's no insects in the region.

    1. Oh, that turret mission is a good one! I hadn't thought of that as I haven't participated in the pirate incursion for a while... I basically did my usual thing with new events and binged on it at the start, but once my reputation was maxed out my interest dropped off a cliff. I should really go back some time, especially if we get another neat overlap like that.


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