Enjoying the New Server Smell on Shae Vizla

There are about a dozen different MMO-related things I'd like to be doing right now, but I just had to make some time for checking out the launch of the new APAC server. I started by securing my name on a trooper, but then began levelling a Sith warrior instead, simply because one of the weekly seasons objectives was to complete fifteen missions as that origin story. I named her Apacella, which I thought was quite a clever pun for the occasion. In no rush to level up quickly but still keen to play, I made it to level 13 in my first play session.

I got myself invited to Kal's guild on Empire side but also kept general chat open - something I usually don't do - because I wanted to see what people were talking about on the server's first day. There was some silliness going on, but no real toxicity that I could see. Mostly people seemed to be talking about what a strange experience it was to start from scratch again and to have no legacy perks, whether this experience made them miss their legacies or filled them with nostalgia.

I was somewhat ahead of the pack in that sense as I already got to wrestle with that particular sensation early last year, when I started from scratch on Tulak Hord and Leviathan. Still, at this point my legacies on those servers are at least moderately progressed too, so being back to square one on Shae Vizla was certainly a noticeable shift again. Killing that gold k'lor'slug in the blood pool at level nine was a proper life-or-death battle that I only won very barely - same with soloing the Korriban heroics later.

I also had to resist the urge to open my mail initially, since I did not have a stronghold yet that I could travel to and use to dump all my freebies in my legacy cargo hold. I figured that the ancient promotion that granted the Nar Shaddaa stronghold for free to everyone who was a subscriber at the launch of Galactic Strongholds (or something like that) doesn't apply on Shae Vizla, but I did see later on that it showed up as available for free on the stronghold directory; I just had to actually go there and activate it. Either way I opted to sort out my mail and bags once I got to the fleet.

I queued for my first PvP match at level ten, something I'd usually never do because of just how low-level and weak you are that early on... but I figured hey, the server is brand new and we're all low-level and weak, so why not. I certainly didn't feel like I was doing particularly worse than anyone else and it was good fun. I even did some arenas and the matches felt pretty balanced, with no twinks AoE-stunning everyone with grenades and nobody getting salty about losing.

Another thing that was really interesting to me was Conquest. Since there haven't been any fresh servers since launch, I hadn't considered how that system would function on a brand-new server. Since there are no established guilds yet, the Conquest leaderboard is currently completely empty as nobody has the funds to buy a guild ship yet - though even if they did, nobody's Conquest points contribute towards the guild score in their first week of joining, so it's literally impossible for any guild to score points this week. It'll be interesting to see who'll be the first ones to actually launch a guild ship invasion after the next reset.

For now I'm up to level 24, though I'm still not even done with Korriban as a lot of my XP came from doing random things like PvP or joining a world boss group. We killed the world bosses on Dromund Kaas and Balmorra for example and I levelled up twice from the insane XP payouts. The Balmorran world boss also nearly wiped us, because it turns out that a full raid group of piddly dpsers takes a lot of damage and we barely had enough healing going around. Truly, everything's an adventure again.

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