Feasting So Far

The first week of this year's Feast of Prosperity is behind us and it's been going well from my point of view. The funniest thing that happened to me so far occurred when I did the story quest on Rishi on my Sorc on the second day, and while the Selonian was talking to me about how I should please not kill this rare Orobird, another Sith sprinted right through my cut scene (a glitch that sometimes happens), immediately followed by sounds of lightning and bird screeches from off-screen. I actually laughed out loud at that.

Immediately afterwards another player ran up to me and asked me if I could help them kill a Tonitran. I said sure, but even as I did so I wondered why they needed help killing a single silver mob... it was only then that I noticed that the character was only level 36! I'm surprised you can even pick up the quest at such a low level, but I guess strictly speaking the Rishi step doesn't require you to kill anything...

I've been doing the dailies pretty consistently on at least one character per day. Initially I was quite motivated to earn the event currency to buy rewards too - something that's quite rare for me - because last year I realised fairly late that there were actually a lot of rewards that I liked, and that I hadn't earned enough tokens to afford them all. However, after a week I've managed to buy most of the things I wanted for my main and that I missed out on last year, so my enthusiasm to earn more tokens that I'm not sure how to spend anymore is admittedly waning a bit.

There are some achievements left to chase, and apparently achievement hunters were quite pleased that Bioware finally fixed the one hidden achievement that was impossible to complete last year, but what they haven't fixed is the hidden achievements revealing themselves on cue in the first place. Clicking on other people's progress has revealed to me that I've apparently also been working on them (unknowingly) but being unable to keep track of my own progress because it won't show in my achievement panel has been a bit of a downer.

It's a good thing I at least really love the world boss hunts, whether I still need them or not. There were some issues here too, with the Primal Destroyer not respawning properly if people tried to evade its adds instead of killing them, though I'll confess that I blame that one more on the players than on Bioware. Yes, it's a bug, but why even bother trying to evade a couple of mobs that only take seconds to kill... it astounded me that there were enough people doing that to bug out the boss in every single instance at one point. It's just so unnecessary. Like when people try to circumvent that one weak mob in Directive 7, someone gets stuck and then everyone has to wait around for them to un-stick themselves.

But I do love the feeling of the world boss hunts in general. Just pop down to Nar Shaddaa, pick up the daily mission, type "+wb" in chat and you're pretty much on your way. It's great to see ops groups filling up to their max capacity within minutes and see the traces of each group coming and going in the form of multiple dead copies of the same world boss lying next to each other. A lot of SWTOR's focus is on instanced and/or solo content and that's absolutely its strength, but I do love the hustle and bustle of these world boss groups reminding us that it's still an MMO for a reason.

1 comment :

  1. Is it even feast of prosperity if no one has built a damn with the corpses of dead Primal Destroyers?

    I think not! :P


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