After my last post about Kashyyyk it occurred to me that I should
probably talk about the game's companions a bit more, as the companion
system is one of the staples of any Bioware RPG and this is certainly
true for KOTOR as well.
Carth Onasi: I did talk about him a little bit at the start and mentioned that he
reminds me a bit of other slightly hapless-seeming Bioware characters,
such as Alistair from Dragon Age, which is to say that he oscillates
between being kind of cute and being annoying. He is super hung up on
possibly being betrayed because his old mentor turned on him and now
serves Darth Malak. If you get him to open up to you a bit more, it
turns out that he had a wife and a son who died in the war too... well,
the wife did, we don't know for sure about the son and I expect this
will turn out to be a plot point later on. I'm kind of thinking that I
would like to romance him if that's possible, but considering my luck
with these things I probably already messed up my chances back on Taris
when I told him off for calling me some stupid nickname.
Mission Vao:
She's the other one I already talked about a bit, mostly to point out
the similarities between her and SWTOR's Vette. She's just as adorable
and often makes me think that merely being able to take along two
companions with you when out in the world isn't nearly enough.
Zaalbar: Initially he was too quiet for my liking, but events on Kashyyyk have certainly endeared him to me somewhat.
Zaalbar: Initially he was too quiet for my liking, but events on Kashyyyk have certainly endeared him to me somewhat.
T3-M4:
I thought this little droid would be like T7 in SWTOR, but I haven't got him to
say anything but "beep" to me. I guess that's more realistic than those
beeps and whistles conveying half a novel every time (and my character
actually being able to understand it), but it's also boring. The only
time I remember him expressing an opinion was when I took him to the
droid shop on Tatooine and HK suggested threatening the owner, which got
a disapproving whistle (one droid telling another one off I guess).
Bastila Shan:
I really liked Bastila's introduction, when she turned the
damsel-in-distress trope so thoroughly on its head. After that she
quickly became kind of annoying though, due to how preachy she is about
what it means to be a Jedi and the dangers of the dark side. I think
that in general people who like to play evil are way too quick to
dismiss good characters as boring, stiff etc. but Bastila represents
this cliché perfectly. Maybe she opens up a bit more if you play a male
character. Either way I suspect that there will be some sort of reveal
or change involving her nearer to the end to shake up that impression of the unshakable goodie-two-shoes a
bit. She's probably like those religious people who are super judgemental
of everyone around them to distract themselves from their own problems...
Canderous Ordo: He's a
Mandalorian and I've stated repeatedly that I'm not a huge fan of them.
Nonetheless I decided to take him out for a bit of questing after he
joined me, just to see what he was like, but I quickly had to send him
back to the Ebon Hawk because he was just such a jerk to everyone we
met! Every conversation went something like this: "I'm so sad, I lost my
daughter, sob..." "Well, should have taken better care of her then!
Loser." His stories of the Mandalorian wars are interesting though, and I
find it fascinating that Canderous paints a picture of the Mandalorians
as a lot less concerned with honour and glory than I'm used to seeing in SWTOR. After all
he betrayed his previous employer once he got bored of the job, and in
his war stories he repeatedly mentions not feeling bad about the deaths
of innocents - they just happened to be in the way and who cares. He's
really kind of a despicable person but gets a pass from me for still
being an interesting character.
Juhani:
If I hadn't known that Juhani could become a companion, I would have
killed her because by god is it the natural thing to do. She is a Jedi
padawan who temporarily falls to the dark side after striking her Master
in anger and it's your job to stop her or guide her back to the light. I
really wanted to keep her alive because of my light-sided nature but it
was hard because I had no persuade skill at that point in the game,
causing all my persuasion attempts to fail, which in turn results in her
going back to howling and pulling her hair (figuratively) every time. After about
ten failed tries or so I found the correct conversation path to persuade
her to go back to the Jedi enclave without actually using the
persuasion skill but I was already tired of her by then. Her accent is
kind of grating, and even after turning back to the path of the light
side she keeps getting angry about all kinds of things, which I find
super annoying. I imagine she might be fun to have around if you're
playing dark side and actively feed her anger issues, but then you
probably wouldn't have got her as a companion in the first place?
HK-47: I already talked about him as well, and every word that comes out of his mouth speaker grille is fun.
Jolee Bindo: I haven't had as much of a chance to get to know him yet since he was the last companion to join my party, and couldn't decide initially whether I found him funny or annoying. He represents the grey Jedi idea very well, never showing much affection or ill will towards anyone or anything, but he has a wicked sense of humour and clearly enjoys winding you up. I'm starting to lean towards liking him.
If I had to rank them in order from favourite to least favourite, I would currently do it like this:
1. Mission
2. HK-47
3. Carth
4. Jolee
5. Bastila
6. Zaalbar
7. Canderous
8. Juhani
9. T3-M4
My own list of favourites is very similar, although HK is put above Mission slightly for me. :P
ReplyDeleteI actually had him as number one first myself, but decided that it was more honest to put Mission first, since she gets to be part of my party while out and about far more often.
DeleteIt's really hard to talk about Bastila without spoilers. You said you know the main twist, but there are a couple other smaller twists and details.
ReplyDeleteWe'll see what your thoughts on Bastila are after the full game. If I remember correctly, at that point in the game, Bastila is supposed to come across like that "overly good" character.
I should mention that I generally play as Lawful Good types, and thus have a soft spot for paladins and other Lawful Good characters.
DeleteI usually enjoy playing lawful good myself, which is why I was quite impressed that they managed to make a character that acts like enough of an over-the-top goodie-two-shoes as to even annoy me! But yes, I'm aware that Bastila still has an important role to play - I'm getting there.
Delete