Feast of Prosperity, Continued

We're approaching the end of the second week of the Feast of Prosperity and based on the excited chatter I've been seeing about it on Twitter it seems to be shaping up to be quite a success. Personally I haven't been doing the event quests quite as religiously as I've approached this kind of thing in the past, but I have been trying to do at least some of them on my main every day.

The story quest which I originally assumed to be just an introductory breadcrumb actually continued this week, and I assume it will come to some sort of conclusion after Tuesday. Like the Swoop Event story it suffers a bit from being all aliens talking gibberish all the time, but aside from that I've been finding it quite interesting. The question of whether these two Hutts really are as charitable as they've been claiming to be seems to be shaping up to come to an interesting conclusion. I liked the part where your character delivers charity to some individuals in need on Mek-Sha, which was actually pretty sweet. Who'd have thought that Mek-Sha of all places would have an orphanage?

I've also been quite enjoying the daily world boss hunts. I do like casual, impromptu group content in measured doses, and the world boss pugs have been fitting that bill pretty well. I think it was quite clever of Bioware to make them part of this event - if these dailies were just something that was on all the time, people would quickly become bored of them and participation would likely drop to unsustainable levels. However, in the context of this limited time event, it's easy to find groups for them pretty much at all times (plus it helps that the bosses are so easy that group composition requirements are pretty flexible).

After a few days I also went ahead and finally tried the more difficult versions of both the food serving and the cooking dailies. The former was a bit of a disappointment, as it's not really much harder, but simply longer. It does speed up a bit towards the end compared to the "easy" mode, but basically, if you can do the easy mode without errors you're capable of doing the hard mode as well; it just takes four times as long.

The more difficult version of the cooking daily is more interesting, as it puts certain tasks on a timer but also forces you to actually pay attention - no longer can you just blindly click on whichever item is highlighted in the UI, but you have to actually look around and identify the correct ingredient visually and/or by hovering your mouse over it. That is actually more difficult and engaging without taking much longer than the easy version. The only thing that's mildly annoying is that I've found that any time you're supposed to add something to the grill, the targeting can be a bit fiddly and doesn't always register, even if the targeting circle was clearly placed in the correct location. When you only have a few seconds to add the ingredient, this can be annoying - however, fortunately failure just means starting over, and since the whole thing is really quick it's not a big deal either way.

1 comment :

  1. I liked the part where you deliver charity too and the mail you get afterwards from the orphanage was nice.


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