Patch 5.2 looms on Tuesday, and I've talked about many of the reasons why I'm looking forward to it. For the past couple of weeks, I haven't felt like playing much however, and that's due to what I consider the patch's biggest mistake, which is adding another tier of gear less than six months into the new expansion.
I get the purpose of gear resets and don't mind them every now and then, but having them too often really serves to drive dedicated players away. It was one of the things that put me off WoW towards the end of my time there, that they started to have a gear reset every single patch. You could see the expiration date on your hard-earned raid drops pretty much the moment you got them, and the time until then always felt too short to let you truly enjoy the rewards for your achievements. When you know that anything you earn will become obsolete very soon, it really saps your drive to keep logging in... and if this planned obsolescence keeps happening at very short intervals, at some point it hardly feels worth working on anything at all anymore.
So yeah, trying to get any more tier 3 gear has felt a bit pointless when the first tier 4 box I'll earn will already have better stuff in it. There's no use crying over spilled milk, but I do hope that Bioware has taken note of the less than positive reaction to the original tier 4 announcement and will avoid another early push like that.
On the plus side, I've been able to save up a bit, in the form of nearly two cargo bays full of various CXP packs. I expect that popping all of those at once (only after the light side has won, obviously) will be pretty fun.
I haven't really felt motivated to get an alt to Command Rank 300, because as I've observed previously, it doesn't really do much. I've just pushed a couple of them a bit closer towards the middle/end of their current tier so that they'll immediately benefit from the changes to drop rates from crates come patch day.
Aside from more gear for everyone, Bioware has also told us that there will be even more things to look forward to than we originally thought - for example there will be quality of life changes to quick travel, and while this tweet about master mode uprisings almost seemed to come as an afterthought, I'm looking forward to trying those with my guildies too.
My interest may have flagged a little as of late, but I expect patch 5.2 to provide me with enough new things to post about for at least a month.