I've been posting a bit less frequently than on my usual schedule lately - just seems to be something about this time of year, looking at past years... - but yesterday we had the first sizeable patch in months so of course I have things to say about it!
There's a teeny tiny story update that comes with it - more of a two-minute conversation really - but it's still nice to have as a reminder that things are supposed to be happening in terms of plot even while we've been treading water for the past few months as players.
However, the undisputed main event was of course the start of the Feast of Prosperity, the new seasonal event centred on Hutts and food. I knew it was going to be exciting when I logged in to this in guild chat:
There is indeed an introductory quest that features you chatting with the Hutts for a while before running some errands on Rishi, one of which involves waiting for what feels like a stupidly long respawn on three clicky things. Having heard my guildies complain about this in chat I made sure to hop straight into the PvP instance, though for once that wasn't completely empty either. In fact, I saw Republic and Imperial players wait peacefully next to each other and felt oddly torn whether I should wreak havoc on the red nameplates.
Fortunately a random Guardian threw me a group invite and saved me from my own indecision by immediately charging the nearest Imp, which actually made me feel a bit better. They can complete their quest after we're done, let's not risk any hostile queue jumping! Being in a party also has the added benefit of only having to click once to get everyone in the group credit for the clicking, so I can only recommend it.
As an aside, I'm not sure how I feel about this new trend to have the breadcrumb quests for new events expanded into these mini storylines. On the one hand it's neat and more context is nice, but on the other hand it makes repetition on alts somewhat annoying. (I'm looking at you, Swoop Event.)
Anyway, the repeatable event quests made for more interesting fare. There's some traditional gathering by clicking on things as well as some world boss killing (because apparently we didn't have enough reasons to kill the Primal Destroyer over and over again yet) - fortunately Bioware has had the sense to dramatically decrease the respawn timer of the affected bosses to only five minutes or so, or else there would have been hell to pay I'm sure.
The main event in my eyes however are the new dailies to cook and serve dishes. I laughed out loud when I first tried the one with the droid serving food, because it reminded me somewhat of a repeatable quest to serve noodles I remember doing back during WoW's Mists of Pandaria expansion. I'm sure there are other games with similar mechanics but that was the closest thing I associated with it. It took me a little while to figure out what's what, but once I got the hang of it I thought it was quite fun!
Similarly, the cooking daily involves you dashing around the kitchen, gathering ingredients and turning on appliances as instructed. Both missions have an easy and a hard version, but I've stuck to easy so far. Maybe once I've done it a few times I'll want to up the challenge. As the event is supposed to run for three weeks, there should be plenty of time to try everything out without feeling rushed.
It's all a bit silly really, but then we can't be dealing with big drama and galaxy-wide upheaval all the time!