tag:blogger.com,1999:blog-1538233114133115363.post3530239977384813343..comments2024-03-26T20:47:12.919+00:00Comments on Going Commando | A SWTOR Fan Blog: A History of Story Mode Ops DifficultyShintarhttp://www.blogger.com/profile/16758343475446510635noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-1538233114133115363.post-28133031622722403302022-08-18T21:04:07.261+01:002022-08-18T21:04:07.261+01:00I don't know for sure, but based on hearsay it...I don't know for sure, but based on hearsay it does seem to be the most hardcore raiders that give the most feedback on new ops when they are being tested and yeah, it definitely feels like the tuning is being done around that, never mind that this makes the content hard to impossible to do for 99% of the player base.Shintarhttps://www.blogger.com/profile/16758343475446510635noreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-34239569554930540592022-08-18T17:42:47.062+01:002022-08-18T17:42:47.062+01:00MMO developers often lose sight of the fact that m...MMO developers often lose sight of the fact that most of their players are probably pretty casual. The worst case of that I have ever seen was in Wildstar where they apparently killed an entire game that way. But in most MMOs you will find some stretches of content that are way overturned for an average player or an average PUG even on "easy" mode. <br /><br />I think it's because the players of these games that seem to have the most direct line to the developers tend to pretty pretty hardcore, and also because the developers of these games themselves tend to be pretty hardcore (the latter perhaps explaining the former).<br /><br />More on topic, I completely agree that story mode needs to be what the name implies. Yeebohttps://www.blogger.com/profile/08028940396189544294noreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-65796573435205359832022-08-12T23:51:43.304+01:002022-08-12T23:51:43.304+01:00Considering that they waxed lyrical about how cutt...Considering that they waxed lyrical about how cutting 16-man meant they could create tailor-made experiences for 8-man groups, I don't think I am as tolerant of their decision as I once was if fights like Dominique are going to be the resulting norm even in SM...Galactic Anticshttps://www.blogger.com/profile/12414162698665967228noreply@blogger.com