tag:blogger.com,1999:blog-1538233114133115363.post3062545169855603696..comments2024-03-26T20:47:12.919+00:00Comments on Going Commando | A SWTOR Fan Blog: Gods from the Machine So FarShintarhttp://www.blogger.com/profile/16758343475446510635noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-1538233114133115363.post-90462542362137247042017-09-18T19:48:22.364+01:002017-09-18T19:48:22.364+01:00That's sad to hear about your guild! Though I&...That's sad to hear about your guild! Though I'm glad you're enjoying the videos. :PShintarhttps://www.blogger.com/profile/16758343475446510635noreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-69471948516830230702017-09-18T12:05:34.608+01:002017-09-18T12:05:34.608+01:00I am a lapsed raider (of the more casual sort), an...I am a lapsed raider (of the more casual sort), and it didn't bring me back. I was going to wait until the whole thing was done, but in the meantime my guild seems to have died. Partly because of that my interest in SWTOR has declined to the point where my only involvement in the game right now is watching Shintar's Youtube flashpoint series (which I enjoy immensely, by the way).Guidohttps://www.blogger.com/profile/07882687017712412137noreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-57266774076051935702017-09-18T02:44:16.873+01:002017-09-18T02:44:16.873+01:00I raided up to Shadow of Revan. I was ill for a ti...I raided up to Shadow of Revan. I was ill for a time and had to stop being part of an Ops team in Swtor. We did story mode and worked on hard modes (it's amusing to use those names, now, as they date my time in Swtor Ops :)).<br /><br />I enjoyed the Operations, especially since there were no addons to use. After Wow's plethora of boss mods it was nice to feel like I was making the right calls and not just waiting for a boss mod prompt. Also, I was in a more casual guild so it was fun to help new-to-ops players get their feet wet and grow as players.<br /><br />I might have to try the group finder and see if I can get into a few story mode ops. It would be fun to see them again (in addition to seeing TOS and Ravagers for the first time).Pallaishttps://www.blogger.com/profile/01052537793722183657noreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-63211891037462068162017-09-17T18:54:08.864+01:002017-09-17T18:54:08.864+01:00I'm sure they know that some people will notic...I'm sure they know that some people will notice, but they are probably hoping that nobody will really <i>care</i>. Considering the complete lack of any community outcry (and God knows MMO players like to complain about nearly <i>everything</i> else), they might not even be wrong.<br /><br />I hadn't even thought of the "race to world first" aspect anymore. I'm not sure there are enough high-end raiders left in SWTOR to have one.Shintarhttps://www.blogger.com/profile/16758343475446510635noreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-82282300933434713002017-09-17T18:51:09.034+01:002017-09-17T18:51:09.034+01:00The sad thing is that if they had actually stuck t...The sad thing is that if they had actually stuck to a 6 week schedule, we would have 4 of 5 bosses out already, with the last one coming out at the end of October. They've just been <i>that</i> slow to release them, and I'm sure it hasn't helped matters.<br /><br />Did you ever do any raiding in SWTOR?Shintarhttps://www.blogger.com/profile/16758343475446510635noreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-78042285512908010552017-09-17T17:14:29.994+01:002017-09-17T17:14:29.994+01:00I'm surprised they haven't even mentioned ...I'm surprised they haven't even mentioned the master mode versions of the bosses. However given that they are releasing them at a slower rate than even they probably intended I guess I shouldn't be. Maybe they're hoping nobody notices.<br /><br />I think one of the things about top end raiding is the race to world first and releasing master mode bosses one at a time kills that aspect. If they do release master modes I think they should do it as a complete operation.<br /><br />One thing I would add is that top end content whether it be PVP or PVE has more value than just the people who play it. With twitch and you tube it's the top level content that draws the viewers and helps promote the game.Forztrhttps://www.blogger.com/profile/01632800191368243203noreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-41554875491702324382017-09-17T16:25:03.950+01:002017-09-17T16:25:03.950+01:00I wonder if they are caught by a bad feedback loop...I wonder if they are caught by a bad feedback loop of their own devising. :/ As a former raider I know I wouldn't have been excited by a slow release of Ops bosses (I remember ICC in WoW all too well). If the bosses had been released on a 3 - 4 week schedule, that would have been ok. Once they start releasing bosses on a 6+ week schedule it starts feeling like just another instanced world boss.<br /><br />Possibly they aren't seeing that many people do the new ops (because it isn't that satisfying to be time-gated so horribly). With fewer people doing the new bosses it could mean their metrics are stating that it isn't that cost effective to make the rest of the bosses a priority (given how many other MMO bits have needed attention). I would hate to see the way they handled the release of the bosses in the Op become a reason to push Ops to the back of the development list.<br /><br />All this said, in some ways, when it comes to Ops Bioware is in a no-win situation unless they devote the effort to release Ops complete and in a timely fashion. Which could be bad for the rest of the game. :sigh:Pallaishttps://www.blogger.com/profile/01052537793722183657noreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-52054100808014623112017-09-17T14:19:07.460+01:002017-09-17T14:19:07.460+01:00It's a theory, but I have a hard time seeing B...It's a theory, but I have a hard time seeing Bioware delaying content purely because they haven't got the rewards figured out, especially considering their history of putting rubbish drops in flashpoints for example... :PShintarhttps://www.blogger.com/profile/16758343475446510635noreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-73581033741729049932017-09-17T13:48:28.337+01:002017-09-17T13:48:28.337+01:00I still think that the reason why TYTH Master Mode...I still think that the reason why TYTH Master Mode has yet to surface has got to do with the indefinite delay of Tier V. They were so excited (and as said elsewhere before sickeningly out-of-touch) to announce Tier IV and Command Rank 400 prior to Iokath's launch, and I bet anything that they were ramping up internally for Tier V and CR 500 to drop in July. <br /><br />Two months is, after all, quite a fair amount of time for people who do have the free time to grind through Command, especially if they were already full 242 by the launch of Iokath. People wouldn't have liked having a gap of 'only' this length, but with how much CXP people can gain nowadays compared to the initial seven months prior to 5.2 it would still have been far more manageable, especially as getting closer to CR 400 would have increased the chances of getting 248 gear.<br /><br />The current gear-drops from <i>Gods</i> may also support this theory, since Veteran Mode of course drops 248. Master Mode would therefore have dropped the Tier V Legendary (which logically should have been 254). With no Tier V gear, there can be nothing which Master Mode can drop to make it 'worthwhile', and we've seen how the community reacts to 'worthless' gear-drops from Nightmare Raids in the past and of course nowadays with the 246 mess.<br /><br />Still, I would have liked to have seen how different TYTH would've been in Master Mode compared to Veteran. There might have been an extra Add which would have shielded the Grace, TYTH himself actually might have gained more interesting mechanics, we just won't know. Calphyhttps://www.blogger.com/profile/15809660484854758097noreply@blogger.com