tag:blogger.com,1999:blog-1538233114133115363.post2560341273511967668..comments2024-03-26T20:47:12.919+00:00Comments on Going Commando | A SWTOR Fan Blog: Would You Want To Go Back?Shintarhttp://www.blogger.com/profile/16758343475446510635noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-1538233114133115363.post-29935457174683306752017-05-21T11:33:55.087+01:002017-05-21T11:33:55.087+01:00The QoL changes that came with 4.0 are just too go...The QoL changes that came with 4.0 are just too good to bypass. I just want to see them de-emphasize grind and crank story content.The Nicksternoreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-45041228087659675262017-05-21T01:25:34.349+01:002017-05-21T01:25:34.349+01:00I felt unfulfilled when I did this post 4.0; one o...I felt unfulfilled when I did this post 4.0; one of my least favorite changes.Ian Argenthttps://www.blogger.com/profile/03704336044732061128noreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-36018100791761318602017-05-20T09:24:42.193+01:002017-05-20T09:24:42.193+01:00I would like to recapture a feeling, but I'm n...I would like to recapture a feeling, but I'm not sure rolling back to a particular point would achieve this. Haven't played in ages, and can't seem to find the motivation to do so. There was a time when I would play every day, but it has been weeks. Haven't even finished KotET yet.<br /><br />The excitement and wonder is gone, and I don't know how to get it back.Guidohttps://www.blogger.com/profile/07882687017712412137noreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-86606820251908248892017-05-19T20:50:12.393+01:002017-05-19T20:50:12.393+01:00I do miss that extended underground base too. Maki...I do miss that extended underground base too. Making your way through the levels definitely felt creepy like you said and gave you the impression that you were digging something up that had been hidden for a long time. Now that "the thing" is literally only an elevator ride away it almost seems silly that nobody else has come across it before you!Shintarhttps://www.blogger.com/profile/16758343475446510635noreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-41410253105701158702017-05-19T20:39:44.607+01:002017-05-19T20:39:44.607+01:00If there was one thing that I wish SWTOR would rev...If there was one thing that I wish SWTOR would revert, it's the extended final site in Tatooine's planetary story. Sure, the newer version is quicker, but the original version had that creepy feel to it that the new version can't hope to match.<br /><br />I guess that would mean no 4.0, but I found that on the whole I think 4.0 was better for the game as a whole. That's why I'd cherry pick a few changes that I wish the devs hadn't made rather than a complete wholesale change. That last thing is why I miss pre-Cataclsym WoW, because the reworking of the Old World left such a gigantic hole in WoW's story continuity that you'd have to go back to Wrath Era to find complete story continuity as you progressed through the levels. Plus, Blizzard's devs didn't rework all of the Old World's zones that well, so what ended up happening is that you get some half baked zones out there just like in the Old World, but with the dubious distinction of having time continuity problems with BC and Wrath.Redbeardhttps://www.blogger.com/profile/05306063084983025771noreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-29867370643664886382017-05-19T20:30:18.035+01:002017-05-19T20:30:18.035+01:00Also, one thing I'd like back from pre-4.0 is ...Also, one thing I'd like back from pre-4.0 is for Class Companions to once more actually 'speak'.<br /><br />Since 4.0, only the main story ones (plus Shae, Nico, Ranos, and for some bizarre reason Choza Raabat) actually speak 'properly' - the rest have this disconnect between spoken line and body action and their mouths and heads never actually move.<br /><br />As a demonstrative example: stick a helmet on one of them, say, Aric Jorgan. Summon him and the helmet's vocal-effects kick in as normal, but speak to him at any other time and his voice is <i>absolutely</i> crystal-clear.<br /><br />I'm not sure what they did along the way of "updating" these Companions (it doesn't affect Companions during the vanilla story nor a reclaimed Companion), but it's certainly a rather annoying breakage.Calphyhttps://www.blogger.com/profile/15809660484854758097noreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-31034827001518978842017-05-19T19:46:12.524+01:002017-05-19T19:46:12.524+01:00I probably wouldn't choose to go back to a sin...I probably <i>wouldn't</i> choose to go back to a single specific patch, but rather take bits from the various states of the game and layer them altogether into a 'composite' game.<br /><br />1.0: Class 'flavour'. This one's a no-brainer; every Class with their own story and individual Companion lists. It made the game feel rightfully small and gave people proper investment to complete all eight stories, something which has taken a hit now every Class gets to meet the same Companions and the story is just <i>so</i> much bigger.<br /><br />2.0: Fast-paced and differing story updates. Whilst I'm not too fond of how the story is largely the same between both factions starting with CZ-198, 2.0 gave us multiple stories in quick succession. Some, like CZ-198 and Kuat Drive Yards, were Section X-level of simplicity but were contrasted with the 'evolving' style of Oricon and Forged Alliances. This seems to be happening again in 5.0 on a much lesser scale, but I'm pleased to see it again.<br /><br />3.0: Cheap and easily-accessible PvP gear. Literally nothing else; this sole change made PvP actually <i>worth</i> doing, since you no longer needed to grind hours on-end for useful gear. They do seem to be doing this in 5.2.2 with the Tier I gear with Command Tokens, but Tiers II - IV are still <i>far</i> too expensive via Unassembled Components.<br /><br />4.0: Companion changes and Level-Scaling. I'd mainly scrap the grindiness of Influence for Companions and keep everything else, while having every Operation and Flashpoint be at-level is <i>fantastic</i>, since it means that it's no longer a case of there only being one or two 'in' things to do (although this has of course since seen something of a return with Tyth).<br /><br />5.0: As strange as it may seem, I'd choose to keep aspects of Galactic Command, notably the initiative of the Legacy 'Commendations' in the form of Command Tokens. Once Tier I gear becomes purchasable these will be <i>very</i> useful for getting alts a quick and serviceable set of gear. I also like how it is encouraging certain activities, notably GSF, but of course I'd prefer it if this increase was under the specific activity's own merits (such as the incoming cheaper upgrades and such changes in 5.2.2).Calphyhttps://www.blogger.com/profile/15809660484854758097noreply@blogger.com