tag:blogger.com,1999:blog-1538233114133115363.post2435222443466426143..comments2024-03-26T20:47:12.919+00:00Comments on Going Commando | A SWTOR Fan Blog: Onslaught Expansion AnnouncementShintarhttp://www.blogger.com/profile/16758343475446510635noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-1538233114133115363.post-85636332190934639222019-04-19T17:58:14.676+01:002019-04-19T17:58:14.676+01:00Me personally, I was in the micro camp that was ho...Me personally, I was in the micro camp that was hoping for Kel Dors as the next playable species. Then again, the lack of lips for the romance scenes probably worked against it. :P<br /><br />Of course, what I've long since (futilely) been holding out for is for class storylines to return.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-30321923616532430922019-04-16T06:26:45.339+01:002019-04-16T06:26:45.339+01:00You know, the ESO connection occurred to me too af...You know, the ESO connection occurred to me too after I thought about it some more, but as someone who's not been playing ESO for that long yet I don't quite know what to make of it.<br /><br />My own main impression of the system in ESO so far has been that the amount of gear sets is absolutely overwhelming to a casual player. I've found some helpful sites that allow you to filter them by stats and such, but I still don't know how a new player is supposed to get even a rough idea of what might be good for them when it comes to the set-specific abilities/buffs.<br /><br />I might find something similar in SWTOR more engaging since I've got a much better idea of what's going on there, but it certainly would be a recipe for having storage issues.Shintarhttps://www.blogger.com/profile/16758343475446510635noreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-22372568922109678572019-04-15T22:33:52.889+01:002019-04-15T22:33:52.889+01:00My first thought regarding gear sets was it sounde...My first thought regarding gear sets was it sounded a lot like the ESO system. ESO haven't had a level increase for years now and use new sets as an incentive to do new content. If they do it similar to ESO then they can make all types of content relevant for gearing. Different content types could drop different sets, so PVP related sets drop from PVP, generic dps/heal/tank sets from FPs, class specific sets drop from OPs. GC drops all sets, and Crafting does niche sets. As much as I love Ossus, that being the only real way to gear is lame, multiple sets from multiple sources would be cool.<br /><br />This is all speculation but if done right it will extend the play time of the game. A casual player can focus on one set and be viable and a min/maxer can go chase several sets to get a perfect combo.<br /><br />I do fear that the combat team will struggle with the complexity that the system brings and balance is going to be so broken early on. Hopefully they'll release details for discussion well ahead of time so that it tweaked before release. Last thing I want is them to do another GC where they release something so broken they have to spend six months of dev time fixing it rather than doing new stuff.Forztrhttps://www.blogger.com/profile/04273404405220230198noreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-66359371750319567682019-04-15T06:14:07.243+01:002019-04-15T06:14:07.243+01:00Interesting point about the rarity of Tactical ite...Interesting point about the rarity of Tactical items. I wouldn't expect them to be legendary-rare, since that would kind of go against the way they talked about wanting this new system to allow us to play our characters however we want to. I would also expect them to work like other gear in that you can simply swap them in and out. But you're right that they haven't specified that.Shintarhttps://www.blogger.com/profile/16758343475446510635noreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-48314281135953943562019-04-15T02:13:30.082+01:002019-04-15T02:13:30.082+01:00The Tactical Item reminded me of Wow's Legion ...The Tactical Item reminded me of Wow's Legion legendary items. Those could change how abilities and your rotation worked. They could really make your abilities a blast to play. The downside was the ugly side of RNG in obtaining them. If you weren't lucky you didn't get anything good until Blizzard added a way to target specific ones via game currency (several patches in).<br /><br />Depending on how plentiful the Tactical items are will be interesting to see. Also, will we be able to remove them as we do with mods, enhancements, etc., or will they be a put in a new one and destroy the one already there? We'll see. I suspect the system will be a bit like Galactic Command where it is rough in the beginning and smooths out over time as BW sees how people are actually using them.<br /><br />Going back to Onderon made me smile. I like Kotor 2 over Kotor 1 for the story so it was cool to see them revisiting it. I played the original, very buggy version, pre-Restored Content Mod. Now I need to replay Kotor 2 to refresh myself about those areas.<br /><br />I think they said that Corellia would have a new area tied to the flashpoint, but I could be mistaken. Maybe it will be like Manaan in that regard. Still, going back the the Classic worlds is cool.<br /><br />All in all, a solid announcement that gets me motivated to get my army of alts up to Ossus. :)<br />Pallaishttps://www.blogger.com/profile/01052537793722183657noreply@blogger.com