tag:blogger.com,1999:blog-1538233114133115363.post2248393174436626140..comments2024-03-26T20:47:12.919+00:00Comments on Going Commando | A SWTOR Fan Blog: Attack of the ClonesShintarhttp://www.blogger.com/profile/16758343475446510635noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-1538233114133115363.post-47585036892921562072015-05-25T07:52:14.166+01:002015-05-25T07:52:14.166+01:00That is an excellent point. Hence why we must camp...That is an excellent point. Hence why we must campaign to have Wookies as player races! Oh, sorry wrong subject. But seriously, you are right. It's far easier in a fantasy world with more options than in a sci fi world. Mhorgrimhttps://www.blogger.com/profile/12477248508719375474noreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-79710356569762882502015-05-24T20:44:07.803+01:002015-05-24T20:44:07.803+01:00It did occur to me that a sci-fi game like SWTOR p...It did occur to me that a sci-fi game like SWTOR probably has a harder time as we are fighting humanoids a lot of the time, where fantasy MMOs are more likely to have a larger number of "monsters" (and I doubt many people think about how all the wolves, gnolls, kobolds etc. look the same). I haven't played enough of STO to have had a close look at the NPCs there.Shintarhttps://www.blogger.com/profile/16758343475446510635noreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-14839932232978662002015-05-24T19:00:22.225+01:002015-05-24T19:00:22.225+01:00I'm fairly certain that's typical of MMOs....I'm fairly certain that's typical of MMOs. It might be marginally more obvious in SW:TOR than some, either because the playable races (and majority of the NPCs) all look basically "human" or because it's a little less cartoony. I mean, I'm pretty sure there aren't very many Orc or Troll faces, period, in WoW, and I have this odd feeling that there are a lot of clone Blood Elf NPCs, but without hopping on to double check, I can't swear to it. But I don't think it jumps out as much in that style as in SW:TOR's style.<br /><br />Honestly, though, aside from being occasionally disconcerted to come across an NPC (particularly one with a conversation) that has _my_ face, the fact that there are a lot of clones in SW:TOR doesn't bother me.<br /><br />(Or in any other MMO, for that matter.)depizannoreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-8646379379286023712015-05-24T14:09:49.441+01:002015-05-24T14:09:49.441+01:00I've noticed it. Doesn't really bother me...I've noticed it. Doesn't really bother me. Given their character generation options, there is literally a finite amount of options. Remember the number of NPCs killed on that info graphic? It was like 2 billion or whatever? Imagine the resources it would take to create unique physical appearances for every NPC. Even the ones who are spawn camped and live for about two global cooldowns. And then remember all the players clamoring for new content. So given the alternative, I'll personally make do with what we're given so far.<br /><br />Personally, I like having NPCs, but I feel like I haven't seen a good balance yet. Stormwind has too many non-guard NPCs. Lions Arch, also too many. Fleet also has too many. I understand they want to create a particular kind of atmosphere. They should put that effort into drawing in more players, not drawing more NPCs.Traitinehttp://www.constantwarfare.comnoreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-10943115236969830402015-05-23T23:16:01.334+01:002015-05-23T23:16:01.334+01:00To be honest, until you pointed it out, I had no i...To be honest, until you pointed it out, I had no idea. It's humorous to look at from your screen shots to say the least. But as Redbeard said above, I'd rather deal with clones than a completely empty world. To be honest when I'm actually fighting or adventuring I rarely notice that close of a detail. Staying alive is usually the priority lol. I think though that it honestly doesn't take away from the game and I doubt even those who do notice it on average don't really care that much as long as there is some variety. As far as mobs to kill, same thing. As long as some variety exists, I'm okay...they are going to be dead anyhow hahahaah.Mhorgrimhttp://forafewcreditsmore.wordpress.comnoreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-82788210425135931062015-05-23T22:51:37.093+01:002015-05-23T22:51:37.093+01:00Given a choice between almost no NPCs around (like...Given a choice between almost no NPCs around (like, say, Silvermoon) or having a bunch of clones around, I vote for the clones.<br />Redbeardhttps://www.blogger.com/profile/05306063084983025771noreply@blogger.com