tag:blogger.com,1999:blog-1538233114133115363.post9171584733285422745..comments2024-03-26T20:47:12.919+00:00Comments on Going Commando | A SWTOR Fan Blog: What Tactical Flashpoints TeachShintarhttp://www.blogger.com/profile/16758343475446510635noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-1538233114133115363.post-35991228292788502662014-05-08T14:16:47.919+01:002014-05-08T14:16:47.919+01:00That's the theory, but I'm not sure how mu...That's the theory, but I'm not sure how much fun it is to practice in an environment where everybody does their own thing and doesn't really "respect" the different roles.Shintarhttps://www.blogger.com/profile/16758343475446510635noreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-35051301960274961962014-05-08T14:15:11.222+01:002014-05-08T14:15:11.222+01:00To be honest, I don't think that dps in tactic...To be honest, I don't think that dps in tacticals really care about threat - other than that they'd rather not have it because it means getting shot in the face. :PShintarhttps://www.blogger.com/profile/16758343475446510635noreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-71432942026721200462014-05-08T13:29:03.977+01:002014-05-08T13:29:03.977+01:00There is another aspect to these though. They prov...There is another aspect to these though. They provide a way for people who have never tanked or healed before, to practice doing so without the pressure those roles would have in a regular FP.Ernosthttps://www.blogger.com/profile/08903170111605432184noreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-9240936377457113902014-05-07T01:43:40.548+01:002014-05-07T01:43:40.548+01:00So I guess I have to start with saying I am all fo...So I guess I have to start with saying I am all for tactical flashpoints. Especially of the Kuat variety because of the lax level restrictions. I also don't like to PvE, so take that into account when you evaluate my opinion too.<br /><br />Tactical flashpoints devaluate the trinity. Healers and tanks, in that order, are most affected by this. At least a tank can do dps, while a healer is doing the equivalent of auto attacking. That said, you can still do a tFP as a trinity. It still works just as well.<br /><br />In Kuat, it doesn't seem like you even need a tank though. Sometimes healer yes, but I've never been scared to pull as a dps. I've only ever gone with friends because I refuse to PuG anything in any game as a general rule. Back in WoW, we could have 4 friends, but our one PuG would turn a 20 minute run into a 90 minute nightmare.<br /><br />That might be why I dislike PvE so much.Traitinehttp://www.constantwarfare.comnoreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-61084324142470634962014-05-06T22:16:23.687+01:002014-05-06T22:16:23.687+01:00One thing to consider here is that SWTOR doesn'...One thing to consider here is that SWTOR doesn't have add-ons, so you're left to your own grasp of what you can get away with as far as generating aggro on a mob. That will tend to make some DPS a bit more gun shy than in some other MMOs that allow add-ons. You know the ones, the add-ons that fine tune exactly how much aggro you're pulling, so you can pace yourself properly. If you don't have that, you're in the dark, so you get a bit reticent about being aggressive in your DPS.<br /><br />When you land in a tactical without a true tank, suddenly as a DPS you're thrust into threat generating mode, often without the tools to accomplish it. There's no surprise that you're not going to be so gung-ho about pulling mobs, particularly when you have no idea how much threat you're generating compared to everyone else.<br /><br />Still, the one or two times I've found myself in a tactical (Kuat, naturally, since it was at low level), I found it on par with the tougher Heroic 4's: doable without the trinity, but it is much harder without a healer or tank. I've been pressed into healing service on the Old Man, and it's a situation I really don't care to repeat. Particularly when I was pulling threat often enough against a Guardian who was tanking, and running OOM (or equivalent) was a real problem.<br /><br />But what did it teach? What Fall of the Locust teaches: go slow, use CC when you can, and for pete's sake, make sure you know the tactics before you attack.Redbeardhttps://www.blogger.com/profile/05306063084983025771noreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-23871209103933264272014-05-06T21:42:33.425+01:002014-05-06T21:42:33.425+01:00Oh, stuff like four dps vs. the world is fun for m...Oh, stuff like four dps vs. the world is fun for me too, because it's a challenge. Groups where the dps heal and the healers dps aren't though; they're just slow and awkward.Shintarhttps://www.blogger.com/profile/16758343475446510635noreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-75454047379957812702014-05-06T20:54:27.172+01:002014-05-06T20:54:27.172+01:00As a casual group runner (I've done maybe 2-3 ...As a casual group runner (I've done maybe 2-3 hardmodes ever, and that was to get HK), I'd say that I tend not to mind/notice the slow, clunky groups. Honestly, as long as someone isn't being outrageously stupid, I'm having a good time. <br /><br />It's kind of fun to figure out how to handle a champion+manyadds pull as three sentinels and a gunslinger. Or to have a pair of tanks who get to compete in Hold-the-Aggro. <br />The Guilty Partyhttps://www.blogger.com/profile/05113955236856777152noreply@blogger.com