tag:blogger.com,1999:blog-1538233114133115363.post3192099033443476379..comments2024-03-26T20:47:12.919+00:00Comments on Going Commando | A SWTOR Fan Blog: Level 50 Flashpoint NerfsShintarhttp://www.blogger.com/profile/16758343475446510635noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-1538233114133115363.post-60470442270912152832013-09-13T15:32:55.278+01:002013-09-13T15:32:55.278+01:00Basically all level 50 normal mode instances are n...Basically all level 50 normal mode instances are nerfed to the ground. In battle of Ilum, Serevin no longer casts 1-shotting spell that must be interrupted, and at the boss who flashbanged everyone and summoned very hard-hitting adds, the adds now cannot even kill a sorc who uses force storm on them. Directive 7 can be 3-manned with no tank. Sav-Rak is now the most deadly boss of the Lost Island (other bosses don't have 1-shotting move). You do not have to CC probes in Kaon Spaceport robot fight any more, with a good tank you just AOE them down (with the bad tank they tend to disperse but at least they don't 2-shot non-tanks any more).souldrinkerhttps://www.blogger.com/profile/04763196121640763477noreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-40111457118662798042013-07-15T01:00:27.208+01:002013-07-15T01:00:27.208+01:00Ah, I wasn't even thinking about ops when I wr...Ah, I wasn't even thinking about ops when I wrote this, just flashpoints. But yes, EC story is definitely a prime candidate. Also with the indestructible shield generators on the tanks! I suppose these would usually be the kind of nerfs I hate, what with completely making certain mechanics irrelevant, but I guess I don't mind so much in this case because the mechanics are still there on the higher difficulties and to be honest I did think that EC story was way overtuned at release. While my fairly casual old guild did manage to complete it after a couple of weeks, it still felt incredibly demanding for what was supposed to be the "accessible" difficulty mode.Shintarhttps://www.blogger.com/profile/16758343475446510635noreply@blogger.comtag:blogger.com,1999:blog-1538233114133115363.post-48598845241483753952013-07-14T15:41:39.804+01:002013-07-14T15:41:39.804+01:00The biggest nerf I can actually remember (most of ...The biggest nerf I can actually remember (most of the fights you listed got easier when you out geared them anyway, I tanked mentor on my sent pre 2.0 cos we locked the tank out :P ) is Zorn and Toth Story Mode, there is literally no punishment for standing in range of fearful, not even the tiniest amount of reflected damage nor is there any real punishment for killing one before the other as the enrage damage is pathetically low, again in the same instance another big nerf would be Kephess himself, his damage just feels week in contrast to when he first came out I remember watching the tanks hp spike up and down and thinking god I'm glad I'm not healing. They're the two biggest ones I can think of.Ellariahttp://www.twin-suns.co.uknoreply@blogger.com